This unit builds directly on the Industry Exercises 1 and Industry Exercises 2 units, allowing students to use their portfolio of animation skills to develop finished broadcast animation pieces (in small teams) to be shown during Rave on Air, and to generate an individual show-reel to promote those skills to employers. Students also develop more advanced planning and organisational skills necessary to manage team productions.
This unit has the potential to allow inter-faculty collaboration through the use of animation to promote the work of other courses in the creation of animated advertisements for Rave on Air (product design for example). Intra-faculty collaboration is also possible through the use of other disciplines such as post production and sound design that naturally complement the animation industry. These collaborations will be negotiated on a per team basis.
Aims of the Unit
- To enable students to initiate, plan, and complete complex team projects.
- To enable students to work to broadcast standards of quality.
- To provide experience of establishing and developing team project schedules and tracking progress towards project completion.
- To enable students to demonstrate and promote the range and quality of their animation skills through the production of a show-reel.
The emphasis for this brief is upon fitness for broadcast purposes, if you read the learning outcomes and assessment criteria that follow this section then you will see that one of the main areas for your assessment is upon how well you meet technical parameters to enable your work to be broadcast.
You will be required to work in small teams, ideally, two, or three people per team.
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